House Rule Examples
Cover
- Some structures may be used as cover.
- Heavy structures have 2d6 hit points with a minimum of 6.
- Normal structures 1d6 hitpoints.
- If a Player attacks from cover and is hit, the Player takes 1/3 damage rounded up or any damage over the cover’s hit points whichever is lower.
Turkey Day Mayhem
- The Gravy Boat has 4d6 hit points with a minimum of 12.
- Green Bean Casserole poison effect if used for cover. 1/2 1d6 rounded up damage to Heroes or Mobs per to round of cover.
- Serving Dishes count as Heavy Strctures
- Fried Turkeys get a 2d6 Ranged Attack on the Baddie at the end of each round.
Shields
- Each player starts with a 2 bonus hit points as a shield.
- Melee attacks ignore this bonus.
- If the player’s hit points drop to 0 but the shield still has 2 bonus points it is converted to 1 hit point and the player survives.
Explosive Ranged Ammo
- The damage for this ammo is 2d6.
- The player only has 3 charges
- After 3 charges, the player can no longer range attack.
Wandering Monsters
- For every round that a house pet is on the table, the Baddie gets an additional 1d6 attack per round for each “Wandering Monster”.
- When a Wandering Monster attacks a physical item on the table and in play, the item takes 1d6 damage.
High Chair Offense
- Flip a coin, vote, or have a fun challenge to determine who rolls for a Toddler at the table. The Toddler counts as an extra 1d6 attack to whoever controls it.
- Toddlers are automatically Mobs and controlled by the Baddie with 6 or more total Players.
The No Fractions Rule
- Don’t do any math to determine the damage for a house rule; just take the roll value.
About This Game
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
